Ah,yes,sorry for missunderstanding.
Sp with 55 demon embre and improved imp this boosts your health pool substantially allowing you to take gear with more fus on +hit and +dmg. Most gear at
the level you are operating will usually have split staint and just +spell dmg or +shadow dmg, so try to use items with yellow skets into whh youan put +hit gems, also put the spell hit ehant on your gloves. Best adve is to make a list of 2 or 3 items for eh slot and try to prioritise whh offers the best upgrade
for the least work or time. For example theres a small quest in netherstorm, (big slime elite) who drops a 'start quest' item, the reward is a +22 spell hit trinket. Try to get hold of a s1 or s2 spell blade and team it up with the shadow damage badge reward offhand. Take the PVP brers and put a hit gem in them. In reality you only need over 10k hit points for stuff like doomwalker, fus on maximising your damage and dont be afraid of using items with little or no stamina on them. I'd strive towards 1k shadow damage, 8k+ health unbuffed, 180+ spell hit,rit less important but willome later with higher lvl gear. Dont neglt +hit and it will count for a lot of lost damage on your shadow bolt spamming and allow you to rederemove points in supression. Link to this Jan 3rd 2008 10:34am :
Logged Reply to this Sethyholar1571 Good
Rykhorne wrote:The gems you mention... you don't happen to know whh ones those are, do you? I have extly zero knowledge about gemming... Veiled Noble Topaz Link to this Jan 3rd 2008 2:57pm : Logged Reply to this irphsojholar991 Good